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Friday, October 22, 2021

Experiments with Dreams: from the Sonic jump to the Metal Gear cameras

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Amit Kumar
Amit Kumar is editor-in-chief and founder of Revyuh Media. He has been ensuring journalistic quality and shaping the future of Revyuh.com - in terms of content, text, personnel and strategy. He also develops herself further, likes to learn new things and, as a trained mediator, considers communication and freedom to be essential in editorial cooperation. After studying and training at the Indian Institute of Journalism & Mass Communication He accompanied an ambitious Internet portal into the Afterlife and was editor of the Scroll Lib Foundation. After that He did public relations for the MNC's in India. Email: amit.kumar (at) revyuh (dot) com ICE : 00 91 (0) 99580 61723

Despite the timid appearance on stage of the anticipated access of ‘Dreams’, the complex and deep tool of Media Molecule for PS4 seems destined to jump from one side of amazement to another. Strolling through the creations of its users thanks to the very complete editor means jumping from one experiment to another in a seemingly endless cycle.

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Whether it’s from the hand of busts, pictures, videos that serve as proof of animation, intricate logic systems and tributes to the world of videogames, the catalog of ideas of the game of PS4 is to look at a well of genius that should not be overlooked. Precisely for that reason today we collect the most amazing creations of ‘Dreams’.

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The most spectacular creations of ‘Dreams’

Go ahead that, however simple they may seem some of the creations that you will see below, the work behind each of them is simply spectacular. In ‘Dreams’ until the simplest creation is able to leave you sweet potato paste when you enter their guts to try to understand what has been done there.

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Whether from the hand of apparent professionals or completely amateur people, each of the works that you will see from here on deserve a loud applause. A chute of encouragement that, hopefully, encourages others to follow a similar path in quality and ambition.

Now that we are all at the same level and we know what is really behind many of the best creations of ‘Dreams’ , the time has come to enjoy and recreate with the work of your community. Here are some of the most spectacular experiments I’ve found so far.

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The jumps and animations of Sonic

We started apparently smooth. A small level inspired by the 2D of the ‘Sonic the Hedgehog’ from the time of Megadrive. An apparently simple creation that, however, hides an incredible work when it comes to representing the animation of the hedgehog. After him, another with a 3D version of the character of Sega.

An extensive marble game

Reviving Sonic in ball mode we come to this game of marbles that has won the favor of the community for obvious reasons. With a Patreon aimed at people supporting work with more than the likes of ‘Dreams’ , the game shows one of the easiest ways to make the work behind works like this profitable.

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Civil War as an example of its possibilities in animation

From the marble genre we jump to Marvel (I could not help it), and that is beyond the games created by the community there are really spectacular works. Attention to this mythical scene of the movie Civil War recreated with ‘Dreams’ , a festival of blows that has no waste and tries to stay constantly at the height of the film.

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The beautiful art of ‘Ghost of Tsushima’

And from the art behind the world of animation we jump to that of pictorial composition. One that in this case takes advantage of the possibility of painting a live painting in 3D to recreate at the artistic level another of the most anticipated releases of PS4, the video game ‘Ghost of Tsushima’.

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An applauded approach to ‘Crash Bandicoot’

The catalog of creations of the game is full of tributes like those. The cartoon style are apparently easier to make, but are less complicated than a realistic approach does not mean they will be sewing and singing. If not tell the creator of this complete ‘Crash Bandicoot’.

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‘Super Mario 64’ in the hands of an amateur

We must recognize that not all of them get ahead with the best of their faces, but that does not stop being less impressive. The attempt to move ‘Super Mario 64’ to ‘Dreams’ that you will find below is a good example of this. An aspect that is more similar to what many of us would achieve with all the effort of the world and, despite the work behind it, continue to know little.


Recreating ‘Donkey Kong 64’

Also with Nintendo 64 in mind, but with a much more polished and applauded animation work, we have this version of the gorilla of the great N in all its splendor. Jump, gallop, movements in the water … There is more than one reason to keep your mouth open with this video, but it is not at all comparable to what it means to look at the animation system in the skeleton of the doll.


A shooting gallery with recharge animation

With a level that irremediably transports us to the beginning of the first ‘Call of Duty: Modern Warfare’, this creator plants us before a fun shooting gallery in which we must aim to achieve the best time. A fun experiment without great fanfare that ends up breaking completely when you appreciate how the character reloads the gun.

The turn-based battles of a ‘Final Fantasy’

One of the most complex concepts of ‘Dreams’ to this day, especially the lack of dedicated tutorials in the game, are those creations that play with logic and texts as the main premise. What apparently does not stop being a tribute to the saga ‘Final Fantasy’ and its combats by turns, thus becomes a work of engineering that deserves all our respect.

In space nobody will hear your screams

With the help of a titan of space fiction, ‘Dead Space’, the game’s editor returns to give us a mastery lesson by recreating the character and scenarios of this great horror game with a frightening fidelity. The work at the modeling level is fantastic.

‘No Man’s Sky’ in ‘Dreams’

It may still be far from allowing us to jump from one solar system to another, but beyond that it does not seem like little thing to recreate a planet and let us walk on it both on foot and in a spaceship. Also look at the sound work behind the ship, because it does not have any waste as it tries to reflect the engine.

An aspiring to ‘Tony Hawk’s Pro Skater’

Halfway between ‘Jet Set Radio’ and ‘Tony Hawk’s Pro Skater’ we find a nice alien who, on his flying skateboard, can run grinds on handrails as if to reflect that in ‘Dreams’ was the most affordable task in the world. A tremendous job that we hope to see more soon.

Not only tributes live ‘Dreams’

But the complete editor would be useless if people only recreated other video games. The Castaway that you will see now is, without a doubt, one of the most interesting levels that have been created to date. A game with very good ideas and a great job behind.

The complex destruction and physics of a vehicle

But put to hallucinate with the work of the dreamers – this is what the creators are called – this video with physics and destruction of vehicles is one of those that make you explode the head. Let’s stop and think for a second about everything that is involved in the next sequence.

More than 20 hours to create a pool game

We go to bingo with a creation of the Media Molecule team . This case is a somewhat longer video that serves as a documentary but that is very worthwhile. In it we see the intricacies of a game of billiards in which even the embers of the fireplace in the room leave room to hallucinate.

Creating your own arcade game in ‘Dreams’

The original creations are, without a doubt, one of the most interesting points of the ‘Dreams’ catalog . Arcade titles like the one you will see below make us dream of a near future in which, based on patience and a lot of work, we could end up receiving concepts that would be worth as a mobile game.

There is also a space for graficazos

And from a primitive aspect we jump to another of the future. There are two examples that already have some journey in the community of ‘Dreams’ , but that update after update are improving the present to reflect the level of detail that can reach what is apparently a game centered on the cartoon style.

The titanic work of recreating Bikini Bottom

But beware, do not underestimate the cartoon aspect because, despite being apparently simpler than recreating a gun with great detail, you can deliver such amazing creations as this one. Amazing the animation of SpongeBob’s car when, while it is in the air, the pieces that make up the hamburger are detached from each other .

Welcome to the Dexter laboratory

More cartoons, this time from the hand of a stage and characters with a lot more tradition. The intention is to recreate the house of the Dexter Laboratory series and continue working on it to create something similar to a video game. I would settle for knowing how to make his protagonist with the fidelity that he has achieved.

An ‘Angry Birds’ more complex than it seems

We close with two very curious creations. In the first place, one that can throw us back until we see how their physics and the work behind them work with the HUD messages. A primitive version of the videogame ‘Angry Brids’.

Awesome recreation of the beginning of ‘Metal Gear Solid’

And as a final culmination, an interesting video that shows the process of recreation of ‘Metal Gear Solid’ in ‘Dreams’. I do not know if all this will encourage someone to give it a chance or it will cause a completely opposite effect and they will flee in terror, but I believe that such tests make the potential of a fantastic game even clearer.

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